Delta Engine Blog

AI, Robotics, multiplatform game development and Strict programming language

New Editor in Delta Engine


A few weeks ago we started boosting development of the Editor again and we are now catching up to expose new DeltaEngine features. Since the new content and entity systems have been built with the goal to enable easy editing via the Editor, we now see the new design coming together.
The properties of Templates and Entities can be changed via a few clicks and adding new content is as easy as a drag and drop.
The ContentManager of the Editor enables to see scenes and their nested content of other public projects and simply preview them so you can see how we did it or later even re-use some content in your projects. The sole purpose of the Editor is to make developing your games much easier and straight forward.
We are looking forward to see how you will use it and hear your feedback after the next release.