Delta Engine Blog

AI, Robotics, multiplatform game development and Strict programming language

Lost Squadron, Day 3: No screenshot today.

Well, there is no screenshot today for several reasons. First of all I hadn't much time to program today because I visited my grandparents (brithday and stuff) and then was visiting my parents (all this family crap ^^). And secondly I was developing via remote today and for graphics this can be a pain in the ass because everything is so slow (software rendering with remote desktop suxx (slow and no effects are working) and hardware rendering with vnc will never display whats going on ^^), so I have finished some base classes and all the Sound and Music classes required later on. I also started writing my own UI handling, the DirectX9 utility toolkit seems to be a bit of an overkill for my little game.

I promise, there won't be any more days without screenshots.